小游戏Bomb Cacher,小游戏bombcacher,import sysim


import sysimport pygameimport randomimport pdbfrom pygame.locals import *def print_text(font, x, y, text, color=(255,255,255)):    imgText = font.render(text, True, color)    screen.blit(imgText, (x,y))# main beginpygame.init()screen = pygame.display.set_mode((600,500))pygame.display.set_caption("Bomb Game")font1 = pygame.font.Font(None, 24)pygame.mouse.set_visible(False)white = 255,255,255red = 220,50,50yellow = 230,230,50black = 0,0,0lives = 3score = 0game_over = Truemouse_x = mouse_y = 0pos_x = 300pos_y = 460bomb_x = random.randint(0,500)bomb_y = -50vel_y = 0.1while True:    for event in pygame.event.get():        if event.type == QUIT:            sys.exit()        elif event.type == MOUSEMOTION:            mouse_x, mouse_y = event.pos            move_x, move_y = event.rel        elif event.type == MOUSEBUTTONUP:            if game_over:                game_over = False                lives = 3                score = 0                vel_y = 0.1    keys = pygame.key.get_pressed()    if keys[K_ESCAPE]:        sys.exit()    screen.fill((0,0,100))    if game_over:        print_text(font1, 100, 200, "CLICK TO PLAY")    else:        bomb_y += vel_y        # has the player missed the bomb        if bomb_y > 500:            bomb_x = random.randint(0,500)            bomb_y = -50            lives -=1            if lives == 0:                game_over = True        # see if player has caugh the bomb        elif bomb_y > pos_y:            if bomb_x > pos_x and bomb_x < pos_x + 120:                vel_y += 0.05                score += 10                bomb_x = random.randint(0,500)                bomb_y = -50        # draw the bomb        pygame.draw.circle(screen, black, (bomb_x-4, int(bomb_y)-4), 30, 0)        pygame.draw.circle(screen, yellow, (bomb_x, int(bomb_y)), 30, 0)        # set basket position        pos_x = mouse_x        if pos_x < 0:            pos_x = 0        elif pos_x > 500:            pos_x = 500        # draw basket        pygame.draw.rect(screen, black, (pos_x-4,pos_y-4,120,40), 0)        pygame.draw.rect(screen, red, (pos_x,pos_y,120,40),0)        # print        print_text(font1, 0, 0, "LIVES" + str(lives))        print_text(font1, 500, 0, "SCORE" + str(score))        pygame.display.update()

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